Meta Cuts Over 100 Jobs at Reality Labs and Oculus Studios

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- The layoffs mostly affected employees at Reality Labs and Oculus Studios.
- A Meta representative shared input on layoffs facing Oculus Studios.
- The representative declined to answer questions regarding layoffs at Reality Labs, which reportedly numbered over 100 employees.
Meta laid off over 100 employees at Reality Labs, a division dedicated to building virtual reality (VR) and augmented reality (AR). Additional layoffs affected those working in Oculus Studios, Meta’s games division for its Quest headsets.
Tracy Clayton, a representative for Meta, issued a statement regarding the layoffs that affected Oculus studios.
“Some teams within Oculus Studios are undergoing shifts in structure and roles that have impacted team size,” Tracy Clayton said. “These changes are meant to help Studios work more efficiently on future mixed reality experiences for our growing audience, while still delivering great content for people today.”
The spokesperson went on to say that Meta remains committed to investing its efforts into mixed reality experiences; they refused to comment regarding the job cuts that occurred outside of Oculus Studios.
According to EuroGamer, Meta’s AR/VR division has been bleeding money—losing $1 billion every month for the last two years, thereby providing context to the layoffs affecting Reality Labs.
In other VR/AR developments, Apple has officially begun supporting Vision Pro’s implementation on the Godot game engine, an open-source cross-platform game engine.