Ubisoft believes new games struggle amidst shifting consumer behavior

Ubisoft believes new games struggle amidst shifting consumer behavior
Source: Ubisoft
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Key points

  1. Ubisoft’s UK financial filing concludes new games are struggling to stand out. 
  2. One of the core reasons is the shift away from traditional full-price releases. 
  3. Alternative models, such as Game Pass and live-service titles, are being increasingly played. 

Ubisoft filed a financial report that concludes that many new games are struggling to stand out amidst shifting consumer behavior. This conclusion was attributed to the shift away from traditional full-price releases, and the rise of alternative models of pay. 

Consumers are now looking towards multi-game subscription services, such as Game Pass, Amazon Prime, and Netflix Games, while long running live-service games are remaining popular among gamers. Examples of such titles are Fortnite, which recently saw a massive resurgence of players thanks to the Fortnite mini season, and League of Legends, which celebrated its worlds tournament earlier this month. Both live-service examples are free-to-play games. 

Only a few exceptions are able to break out of the trend, according to Ubisoft. One example of a successful new title with a traditional full-price release would be Clair Obscur: Expedition 33, a title that became the most nominated title in the history of The Game Awards. The RPG landed 12 nominations out of a total of 29 categories, and surpassed 5 million units sold worldwide. Expedition 33 was published by Kepler Interactive, and developed by Sandfall Interactive. 

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