Hytale saved after Simon Collins-Laflamme rehired over 30 former devs

Hytale saved after Simon Collins-Laflamme rehired over 30 former devs
Hytale. Source: Hypixel Studios
Listen to this article
2:27

Key points

  1. Riot Games sold Hytale back to its co-founder, Simon Collins-Laflamme. 
  2. Laflamme rehired over 30 former Hytale developers, and plans to hire more. 
  3. Riot had cancelled the title’s development and closed down Hypixel Studios. 

Riot Games has sold Hytale back to its original co-founder, Simon Collins-Laflamme, who has rehired over 30 former devs with plans to hire more. The title had previously been cancelled by Riot Games; the company also shut down Hypixel Studios in June 2025, but Laflamme’s reacquisition of the development of Hytale marks the resurrection of Hypixel Studios as well. 

Here is a TL;DR of the future of Hytale, according to the official Hytale blog post:  

  • Early access date: To be announced in the coming days
  • Platform: Windows at launch, Linux / Mac will be attempted, other platforms much later
  • Pricing: Details to be announced in the coming days
  • Early access state: Expect bugs, rough edges, unbalanced content, and frequent updates that break things
  • Early access duration: Expected to last at least a few years; no rush to “1.0”
  • Launch content: Exploration Mode, Creative Mode, and Modding
  • Not at launch: Minigames and Adventure Mode (both come later; dedicated team for minigames)
  • Ownership: We own 100% of Hytale (repurchased from Riot Games)
  • Funding: 10-year personal funding commitment; no investors or publishers
  • Game build: Using the previous engine from the trailer, enabling faster development and immediate playability
  • Modding: Available at launch. Run your own servers and create custom content.

The goal is to build a game and evolve it with time to meet the game’s needs and players’ responses.

“We’re choosing to focus on making a great game first, rather than a perfect engine,” the dev blog reads. 

At the moment, development is undergoing some slowdown as a result of the Cross-platform (C++) Engine, which is significantly behind in terms of gameplay when compared to the Legacy Engine (C#/Java PC-only). The estimate is two years before the developers can consider early access with it. Therefore, the leadership decided to abandon cross-platform for now and return to the Legacy Engine, which is once again PC only. Modding is actively promoted for Hytale, and is a top priority and a core part of the team’s vision and long-term survival.

Games in This Article

Previous article
Battlefield 6 update 1.1.2.0 to add new map and revert aim assist changes
Next article
Rainbow 6 Siege X previews Operation Tenfold Pursuit and other future updates

Related articles

  • Riot Games Cancels Hytale and Axes Development Team
    Gaming Industry
    Riot Games Cancels Hytale and Axes Development Team
    • By Terry Oh
    • June 23, 2025
    • 2 min
  • Battlefield 6 update 1.1.2.0 to add new map and revert aim assist changes
    PC
    Battlefield 6 update 1.1.2.0 to add new map and revert aim assist changes
    • By Terry Oh
    • 4 hours ago
    • 14 min
  • Microsoft makes Xbox Game Publishing Guide publicly-available
    Gaming Industry
    Microsoft makes Xbox Game Publishing Guide publicly-available
    • By Mik Dzisko
    • 6 hours ago
    • 2 min
  • The Game Awards announces nominees for 2025 ceremony
    Gaming Industry
    The Game Awards announces nominees for 2025 ceremony
    • By Mik Dzisko
    • 7 hours ago
    • 5 min

Today’s top stories