Jurassic World Evolution 3 update adds Kentrosaurus and more

Jurassic World Evolution 3 update adds Kentrosaurus and more
Jurassic World Kentrosaurus. Source: Frontier Developments
Listen to this article
9:14

Key points

  1. Jurassic World 1.1.0 update released on  Nov. 10. 
  2. The update added the new dinosaur unit: the Kentrosaurus. 
  3. A “Very High” setting for foliage detail was added. 

Frontier Developments updated Jurassic World Evolution 3 on Nov. 10. The Jurassic World Evolution 3 1.1.0 update added the new dinosaur family unit: the Kentrosaurus, a family unit that initially made its debut in Jurassic World Evolution 2, included with the Camp Cretaceous Dinosaur pack DLC. A trailer showcased the new dinosaur unit in its natural habitat. 

Jurassic World Evolution 3 | Kentrosaurus

In addition to the new unit, a “Very High” setting for foliage detail was added. This update improved the level of detail for feathered dinosaurs for lower spec hardware as well, alongside implementing various quality of life changes and bug fixes. 

Here are the full Jurassic World Evolution 3 1.1.0 update notes, according to the official Steam posting:

Updates

  • Introduced a new family unit to the game – the Kentrosaurus
  • Adjusted navigation rules so that dinosaurs can travel beneath and around scenery items more freely
  • Added further keyboard shortcuts to in-game control hints when placing or moving scenery
  • Improvements to LODs on PC:
    • Added ‘Very High’ setting to Foliage detail
    • Updated the ‘Very High’ quality preset to correctly use the ‘Very High’ settings for foliage and geo detail
    • Improved level of detail for feathered dinosaurs on lower spec hardware
  • Revised sandbox settings for preventing juveniles from being hunted in sandbox maps:
    • The ‘Aggressive Animals’ setting is now changed to ‘Vulnerable Juveniles’ (this new setting will inherit the setup from the previous ‘Aggressive Animal’ setting from current saves)
    • It now disables all juvenile attacks instead of just disabling attacks against juveniles of the same species
    • Setting the fight frequency sandbox setting to ‘None’ now prevents juveniles from being attacked
    • Setting the cohabitation sandbox setting to ‘All Like’ now prevents juveniles from being attacked
  • Path and Fence building modes now default ‘Replace Mode’ to ‘Off’ when opened
  • Pylons can now be placed between Islands on maps made with Island Generator
  • Added guest food scattering animation for Dinosaur Encounter attraction
  • Adjusted frequency of Dinosaurs present in Dinosaur Encounter attraction
  • Added group edit shortcut when playing with mouse. Double-click a group to enter group edit mode.
  • Added new help screens for Alternative Camera Controls and Foundation Floor Pieces
  • Added screen effect when time controls are open to clarify focus (gamepad only)
  • Created new biome filter label for foliage scenery items

Bug Fixes

Campaign

  • Resolved issue causing the Maiasaura to be automatically selected in the hatchery UI during Badlands campaign level
  • Resolved Lokiceratops comfort objective completing automatically in Badlands campaign level
  • Resolved several issues around the limited UI during tutorial sections of the Badlands campaign level
  • Adjusted Diplodocus behavior in the Badlands campaign level to ensure they consistently escape during the relevant story event
  • Improved territory generation for Psittacosaurus in Hawaii campaign level
  • Fixed issue preventing the player from selecting Brachiosaurus’ in Biosyn Sanctuary campaign level
  • Fixed issue where juvenile Parasaurolophus do not follow their parents in the final campaign mission
  • Resolved rare issue in Japan Campaign level causing park section to not unlock when conditions fulfilled

Sandbox

  • Added ‘Operations Building Limits’ Sandbox setting to allow players to have multiple of the same operation buildings that are usually limited

Dinosaurs

  • Improved Iguanodon’s default cosmetic set
  • Adjusted alignment of Styracosaurus during its attack fence animation
  • Adult male Tyrannosaurus Rex no longer attack their juvenile offspring
  • Resolved issue where Tyrannosaurus Rex were not hunting goats
  • Deinonychus, Metriacanthosaurus and Suchomimus will now attack guests
  • Fixed multiple issues causing some dinosaurs to constantly activate a dust particle effect
  • Resolved juvenile Triceratops losing their territory when entering a Dinosaur Encounter attraction
  • Improvements to Deinonychus’ animations to resolve neck and arm distortion
  • Resolved issue where adult Spinosaurus teleport a short distance after being transported
  • Resolved issue where tails of Dimetrodon would shake unnaturally during drinking animation
  • Improved alignment during fights, social interactions and other behaviors for multiple dinosaurs
  • Fixed issue with teeth placement for juvenile Mamenchisaurus
  • Updated Allosaurus JWE skins
  • Suchomimus and Baryonyx can now cohabitate
  • Lystrosaurus and Therizinosaurus can now cohabitate
  • Resolved issue where Pachycephalosaurus juveniles have no eyes
  • Adjusted number of Dreadnoughtus that can hatch at one time
  • Updated Psittacosaurus family category to Ceratopsid

Localisation

  • Various localisation fixes, including subtitle edits and translation of newly added lines

Management

  • Fixed crash when attempting to pilot an Aviary or Lagoon drone
  • Resolved issue where reloading a save that has a helicopter delivering a dinosaur would cause the helicopter to fall
  • Resolved issue causing Extra Scientist Hatchery upgrade to not work

Park Construction

  • Adjusted depth of rocks being generated in deep water to avoid dinosaurs and Cretaceous Cruises being blocked
  • Resolved UI issues when creating a building blueprint without necessary modules
  • Improved how scenery affects dinosaur territory and navigation
  • Improved collision on foliage spawned by Conifer Woodland environment brush
  • Further improvements to collision on large scenery rocks and auto-generated rocks within environment brushes
  • Resolved issue where building blueprints could be placed underground in Biosyn Sanctuary map if placed quickly after selecting it
  • Resolved issue where path curb colour would change at random
  • Messaging now shows why a damaged building cannot be deleted
  • Now possible to duplicate one scenery piece when selected with the multi select tool
  • Adjusted refund price of Power Stations
  • Resolved issue preventing deletion of individual scenery item trees
  • Resolved lack of sound effect for feeders opening and closing

Stability

  • General performance and stability improvements
  • Improved performance when opening and closing the environment panel
  • Fixed crash caused by moving several bench scenery pieces together
  • Improved performance when using demolish brush to demolish an aviary with a tour route running through it
  • Fixed crash caused by undoing and redoing building modules
  • Resolved crash in sandbox when selecting unresearched pylons within the build menu
  • Fixed rare crash when selecting to release via airlift from a hatchery
  • Resolved occasional crash when a juvenile starts a chase
  • Fixed a crash caused by deleting a lagoon or aviary hatchery while a transport request was in operation
  • Resolved shadow quality setting reverting to medium when set to low
  • Resolved terrain textures disappearing at certain aspect ratios

UI

  • Adjusted cursor alignment in expedition map
  • Adjusted scenery UI scaling to ensure Lagoon Decorations category is accessible on all platforms
  • Resolved issue causing filter button to not appear in Scenery menu
  • Improved responsiveness of Control Room UI
  • Adjusted text for Spinoceratops research node
  • Adjusted text for Dinosaur Encounter attraction’s help screen
  • Cleaned up thumbnails for Community Creations when exiting the build menu
  • More closely aligned a number of pattern and color swatches to a dinosaurs hatchery 3D preview
  • Adjusted controller prompt text for accuracy
  • Updated frontier support website link shown on Save/Load error
  • Resolved inability to back out of EULA and Licenses page with the ESC key

Workshop

  • Fixed crash when uninstalling a large number of community creations from ‘Installs’ and then changing page
  • Resolved UI overlapping when opening a creator profile and a player report at the same time
  • Resolved thumbnails not loading in workshop
  • Added Community Creations panel for Park Tour menus

Camera Modes

  • Resolved audio issue when using camera zoom in Capture Mode
  • Added ability to zoom camera while riding the Balloon Tour
  • Resolved time of day changing unexpectedly when entering Capture Mode

Jurassic World Evolution 3 currently costs $59.99, but sees significant price cuts periodically. The title is available for PC, PlayStation 5, and Xbox Series X|S, and initially released in October 2025.

Games in This Article

Previous article
Battlefield 6 update prioritizes quality of life improvements and bug fixes
Next article
MISERY removed from Steam after GSC Game World issued alleged DMCA strike

Related articles

  • Battlefield 6 update prioritizes quality of life improvements and bug fixes
    PC
    Battlefield 6 update prioritizes quality of life improvements and bug fixes
    • By Terry Oh
    • 4 hours ago
    • 5 min
  • CD Projekt Red hires Warhorse Studios veteran
    Gaming Industry
    CD Projekt Red hires Warhorse Studios veteran
    • By Terry Oh
    • 5 hours ago
    • 2 min
  • T1 wins League of Legends Worlds 2025, defeating KT Rolster
    League of Legends
    T1 wins League of Legends Worlds 2025, defeating KT Rolster
    • By Mik Dzisko
    • 11 hours ago
    • 2 min
  • Halo Infinite to receive final update as studio pivots focus to Halo: Combat Evolved
    PC
    Halo Infinite to receive final update as studio pivots focus to Halo: Combat Evolved
    • By Mik Dzisko
    • 10 hours ago
    • 2 min

Today’s top stories