Rainbow Six Siege X season 4 to improve remaster an operator, rework maps, and more

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Key points
- Rainbow Six Siege X season 4 full reveal is scheduled for Nov. 16.
- Ubisoft provided an announcement previewing upcoming features for Y10S4.
- No release date for Y10S4, also dubbed season 4, is readily available.
Ubisoft published a preview of numerous upcoming features for Tom Clancy’s Rainbow Six Siege X Y10S4 update. A new weapon, map reroks, and an operator remaster were teased. The core purpose of the update is to revamp major content and core systems.
As for the release date of Y10S4, no official date has been disclosed, but a release date could be showcased during the full Rainbow Six Siege X season 4 full reveal, scheduled for Nov. 16.
Here is the full roadmap update, according to the official blog post:
ROADMAP UPDATES
[OPERATOR REMASTER] ATTACKER
- Status: Confirmed for Y10S4
- A current operator will be getting the remaster treatment in Season 4, bringing an updated gadget and loadout.
[NEW WEAPON] NEW CROSS-OPERATOR WEAPON
- Status: Confirmed for Y10S4
- The upcoming operator remaster will arrive with a new weapon, further refreshing their loadout.
- This new weapon will also be made available to a select number of operators.
[MAJOR FEATURES] MAP FULL REWORK
- Status: Confirmed for Y10S4
- The first modernized full map rework will be coming in Season 4 and joining the Ranked pool.
[MAJOR FEATURES] NEW MODERNIZED MAPS
- Status: Confirmed for Y10S4
- Two modernized maps are coming in season 4.
- As with previously modernized maps, this includes a visual overhaul and the addition of destructible ingredients that you’ve seen in other modernized maps like Chalet and Clubhouse.
- Skyscraper
- Theme Park
[MAJOR FEATURE] RANKED MATCHMAKING IMPROVEMENTS
- Status: Confirmed for Y10S4
- Changes are coming to Ranked matchmaking based on your feedback which will increase fairness and consistency.
[MAJOR FEATURE] NEW PLAYLIST: TESTING GROUNDS
- Status: Confirmed for Y10S4
- Testing Grounds will be a brand-new playlist for all platforms, built to explore new ideas, gather your feedback, and shape the future of Siege, together.
- First Testing Grounds topic: Speed & Armor.
[BALANCING] HARD BREACH, DSEG, & MORE
- Status: Confirmed for Y10S4
- Hard Breachers will receive balancing changes alongside an overhaul of the Disable State for Electronic Gadgets (DSEG) System, with more to be announced in the Y10S4 season reveal.
[R6 SHIELDGUARD] SECURITY IMPROVEMENTS
- Status: Confirmed for Y10S4
- R6 ShieldGuard will receive a boost in how often updates are deployed.
- We continue to actively address the increase in cheating felt in-game.
[ANTI-TOXICITY] ABANDONMENT PENALTY IMPROVEMENTS
- Status: Delayed to Y11
- Receiving an abandonment penalty due to a game crash or disconnection can be frustrating, and to this end our team is developing solutions to ensure that where possible, unfair penalties are cancelled.
[ANTI-TOXICITY] ADDITIONAL REPUTATION SYSTEM ACTION DETECTIONS
- Status: Delayed to Y11
- The Reputation System will be updated to increase the amount of actions that can be detected and evaluated when calculating Reputation Standings.
- This will help give us an improved view of player actions and the impact that they’re having on other players, while bringing further accuracy to Reputation Standings.
[TRAINING & ONBOARDING] ENLISTED & FIELD TRAINING AI ALLIES
- Status: Confirmed for Y10S4
- Adding AI Allies to both Enlisted and Field Training to give you the real squad experience while training.
[TRAINING & ONBOARDING] TARGET DRILL: MOVING TARGETS
- Status: Confirmed for Y10S4
- Addition of moving Defender targets to Target Drill.
[TRAINING & ONBOARDING] TRAINING PLAYLISTS: MINI-MAP
- Status: Confirmed for Y10S4
- Introducing a new Mini-map feature in training playlists to help aid navigation and learning.
FULL REVEAL
- Stay tuned for the Year 10 Season 4 reveal coming up on Sunday, November 16th, at 9AM PT / 12PM ET / 6PM CET.
Rainbow Six Siege launched on December 1, 2015, for PlayStation 4, Xbox One, and Microsoft Windows. The game initially faced criticism for its limited content and progression system. However, Ubisoft’s continuous updates and expansions transformed it into a highly regarded tactical shooter.





