Dwarf Fortress Siege update buffed invader intelligence and added various fixes

Dwarf Fortress Siege update buffed invader intelligence and added various fixes
Dwarf Fortress. Source: Kitfox Games
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Key points

  1. Dwarf Fortress Siege Update patch 53.01 was released on Nov. 3, 2025. 
  2. The update added increased intelligence for invaders. 
  3. Various game fixes were implemented as well. 

Dwarf Fortress Siege update, also known as patch 53.01, was launched on Nov. 3, 2025. The update made the enemies smarter, increasing the game’s difficulty. Invaders can now build stairs and floors, break down constructions, track deaths, and make plans to avoid traps. More invader buffs are detailed below in the full patch notes. 

Dwarves received a new defensive tool as well, the bolt thrower siege engine. Players do not have to create a new fort or world for the update. The update also added various game fixes, including fixes for archery training and non-square worlds. 

Dwarf Fortress Siege Update - Out Now - Official Release Trailer

Here are the full patch 53.01 notes, according to the official Steam blog post:

Siege update – Attack

  • Invaders can build stairs and floors.
  • Invaders can break down constructions and many blocking buildings.
  • Invaders can bring battering rams to bash through constructions and buildings.
  • Invaders can dig through natural walls (including trolls with great picks in new worlds.)
  • Invaders can be lead by historical military-related position holders.
  • Invaders track where deaths and trap incidents have occurred and eventually plan to avoid them.
  • Invader army composition is more varied, and invaders have different behavior roles.
  • Invader can be more skilled and have better equipment.
  • Invaders can free their caged companions.
  • Goblins use more of the underground creatures (in new worlds.)
  • Flying invaders and invaders with flying mounts behavior improved.
  • Invaders enter over a wider edge width.
  • Difficulty settings allow you to change invader behavior and add restrictions.

Siege update – Defence

  • New bolt thrower siege engine. These fire regular bolts and can be freely rotated to any direction if an operator can stand behind it.
  • Catapult and ballista siege engines are placed with fixed firing arcs but can target in the full arc rather than firing only in cardinal directions, and they can fire vertically somewhat.
  • Boulders thrown by catapults explode on impact, ejecting sharp rock shards.
  • Reinforced walls can be made with two building material and one metal per tile. These are much more resistant to damage.
  • Materials of constructions and buildings matter more for damage amount.
  • Siege operators aren’t as quick to abandon their positions.
  • Added siege operator default work detail (in new forts.)
  • Made fortress patrollers more careful to hit the nodes of their routes exactly.
  • War dogs should stay with their masters when their masters have squad orders.

Audio updates

  • New song Danger Room! Plays in the lively tavern.

General updates

  • Made carrying of the wounded more reliable.
  • Fix for non-square worlds.
  • Fix for archery training so they use unquivered ammo stacks properly.
  • Fixed issue with cavern critters sometimes failing to enter the map.
  • Fixed issue causing wilderness populations to slowly drain.
  • Fixed necromancer experimentation.
  • Fixed a typo in post world generation settlement placement.
  • Major optimization for pond filling.
  • Some general optimization and memory safety cleanup.
  • Fixed some plural names.

The game is on sale for 20% until Nov. 10, costing $23.99 on Steam from the original $29.99. As of writing, Dwarf Fortress has “Overwhelmingly Positive” reviews on Steam, with over 25,000 users having provided input. 

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