Destiny: Rising Gauntlet Onslaught Begins with Prizes Revealed

Destiny: Rising Gauntlet Onslaught Begins with Prizes Revealed
Destiny: Rising. Source: NetEase Games
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Key points

  1. The Destiny: Rising Gauntlet Osnlaught World First Race began on Sept. 19 at 9 am PT. 
  2. The first team to finish all three stages will earn the World First Championship Ring. 
  3. The top 5 teams will be rewarded with the Gauntlet Onslaught: Eclipse World First Race commemorative pin. 

The global event, Destiny: Rising Gauntlet Onslaught World First Race began on Sept. 19 at 9 am PT, with exclusive real-life rewards for those who finish in the top 5 teams. The Gauntlet Onslaught is also known as Eclipse, the first of many competitions to come.

The first team to finish all three stages will earn the exclusive World First Championship Ring, while the top 5 will earn the Gauntlet Onslaught: Eclipse World First Race commemorative pin.

Here are the remaining rewards: 

WORLD FIRST PRIZE (6 Rings available, 1 for each Participant in the first team):

  • Custom Championship Ring
  • Approximate Retail Value: $500 USD per ring ($3,000 in total)

TOP 5 COMPLETION PRIZE (30 Pins available, 1 for each Participant in the top 5 teams):

  • Commemorative Eclipse Pin
  • Approximate Retail Value: $25 USD per pin ($750 in total)

Top 100 and 30 teams:

  • TOP 100 TEAMS: Dynamic Emblem
  • TOP 30 TEAM: Dynamic Emblem + Exclusive Exotic Tier Ghost Skin

To ensure fair play, various pay-to-win mechanics have been disabled for the first week of the event. 

The following restrictions will be in effect during the Week One event:

  • Weapon mods are disabled
  • Exotic weapons are limited to Catalyst Node 1
  • Weapon Gear Level is capped at Level 80
  • Character Talents and Light-Linked Companions are disabled
  • Only artifact perks remain active (tiers, gilding, and attributes are disabled)

Destiny: Rising Gauntlet Onslaught is a 6-player PvE with three distinct stages, each requiring a core mechanic, building towards a final boss encounter. To succeed in these stages, teams must precisely coordinate. Since the event is global, all players in every server are competing with one another; the leaderboards are not server or region-based.

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