John Smedley’s Extraction Shooter Reaper Actual Gets First Gameplay Look

John Smedley’s Extraction Shooter Reaper Actual Gets First Gameplay Look
Reaper Actual, Logan “Zero” Hayes. Source: Distinct Possibility Studio
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Key points

  1. Web3 extraction shooter Reaper Actual went live, giving players a first look at the game.
  2. The title’s director is John Smedley, former general manager of Amazon Game Studios San Diego and head of Sony Online Entertainment.
  3. The studio aims to release the game in early 2026, followed by a planned transition to a free-to-play model six months after launch.

Web3 extraction shooter Reaper Actual went live with its head, former general manager of Amazon Game Studios San Diego and Sony Online Entertainment and Daybreak head John Smedley, giving players a first look at the game.

Created by Distinct Possibility Studios the game also has in its development team PlanetSide 2 creative director Matt Higby and PlanetSide 2 senior art director Trammel Isaac (who also made art for the original Fallout games).

Reveal Trailer | Reaper Actual

Reaper Actual features extraction-based combat inspired by Escape From Tarkov, base-building mechanics, both PvP and PvE elements, large-scale sieges with up to 200 players involved, and vehicle combat, along with crafting and trading mechanics.

As for Web3 features, in-game items like skins, weapons, and bases can be tokenized as NFTs.

The studio aims to release the game in early 2026, followed by a planned transition to a free-to-play model six months after launch. Notably, as of the time of writing, the title’s Steam page cites “To be announced” as the planned release date.

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