Wuchang: Fallen Feathers to Get DLSS Support at Launch Along With Killing Floor 3

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- Wuchang: Fallen Feathers and Killing Floor 3 are launching with day-one support for Nvidia DLSS 4.
- The game ready driver was updated on July 22 2025, bringing the overhaul to Nvidia features like DLSS, Reflex, DLAA and more.
- Killing Floor 3 and Wuchang: Fallen Feathers will be released on June 24, 2025.
Wuchang: Fallen Feathers and Killing Floor 3 are launching tomorrow, July 24, 2025, with day-one support for Nvidia DLSS 4.
The game ready driver was updated on July 22 2025, bringing the overhaul to Nvidia features like DLSS, Reflex, Deep Learning Anti-Aliasing and more.
Developed and published by Tripwire Interactive, the first-person survival horror Killing Floor 3 allows players to assume the role of a Nightfall specialist tasked with eliminating hordes of zombie-like bioengineered creatures known as Zeds, either solo or in co-op with up to five teammates.
GeForce RTX owners will be able to accelerate the title’s performance via DLSS 4 with Multi-Frame Generation, DLSS Frame Generation, and DLSS Super Resolution, or max out the game’s image quality with DLAA. Nvidia Reflex, which reduces input lag and improves responsiveness, will in turn allow players with GeForce RTX to maximize gameplay responsiveness.
Developed by Leenzee and published by 505 Games, Wuchang: Fallen Feathers, set during the late Ming dynasty, follows the story of Bai Wuchang, an amnesiac pirate battling the Feathering Disease, which has plagued the lands of Shu and gradually transforms the infected into monsters.
A soulslike ARPG will also feature launch-day support for DLSS 4 with Multi-Frame Generation, DLSS Frame Generation, DLSS Super Resolution, and NVIDIA Reflex.