Destiny 2’s New Expansion Starts With Lowest Online Player Count Compared to Last DLCs

Destiny 2’s New Expansion Starts With Lowest Online Player Count Compared to Last DLCs
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Key points
  1. Destiny 2: The Edge of Fate launched with the lowest number of online concurrent players on Steam compared to previous DLCs.
  2. The Edge of Fate became the tenth expansion for Destiny 2.
  3. Between 2017 and 2019, Destiny 2 earned six industry awards from different acclaimed ceremonies.

The new Destiny 2 DLC titled The Edge of Fate, launched on July 15, 2025, performed with the lowest number of online concurrent players on Steam at release in comparison with all previous expansions for the title.

The new DLC marked the beginning of the Year of Prophecy and the new Fate Saga.

Destiny 2: The Edge of Fate | Launch Trailer

The Edge of Fate became the tenth DLC following Curse of Osiris, Warmind, Forsaken, Shadowkeep, Beyond Light, The Witch Queen, Lightfall, The Final Shape, and The Edge of Fate.

As of the time of writing, according to SteamDB, the game has a 24-hour peak of 99,193 concurrent players, while on the release date of the previous expansion, The Final Shape (June 4, 2024), the title saw a 24-hour peak of 314,634 concurrent players. Destiny 2‘s all-time peak of 316,750 concurrent users was reached on the launch day of the game’s seventh DLC, Lightfall, on February 28, 2023. Notably, Destiny 2 never saw fewer than 200,000 concurrent players on the day of a DLC release.

Destiny 2  - Official Launch Trailer

Destiny 2 is a free-to-play online first-person shooter developed by Bungie. The game was initially released as a pay-to-play title for PlayStation 4 and Xbox One on September 6, 2017, and for Windows PC on October 24, 2017.

Simultaneously with the launch of the Shadowkeep DLC, the sequel to 2014’s Destiny turned free-to-play on October 1, 2019, subtitled New Light.

The game even got ported to Google’s Stadia cloud gaming service on November 19, 2019, and then received versions for PlayStation 5 and Xbox Series X/S on December 8, 2020. Destiny 2 was originally published by Activision until, on December 31, 2018, Bungie acquired the publishing rights to the franchise.

Set in a mythic sci-fi universe, Destiny 2 features a multiplayer environment with elements of role-playing games and, like its predecessor, is divided into PvE and PvP environments.

Between 2017 and 2019, Destiny 2 earned six industry awards from different acclaimed ceremonies.

Destiny 2 sold an estimated 1.92 million retail copies in its first week, though Bungie/Activision have never publicly disclosed total lifetime revenue or number of units sold.

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