Nival Makes 22-Year-Old Blitzkrieg Title Open Source

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- Sergey Orlovskiy, Founder and CEO of Nival Interactive, announced that the twenty-two-year-old Blitzkrieg game is now open source.
- There are three official expansions of the original Blitzkrieg to date, Burning Horizon, Rolling Thunder and Iron Division.
- Virtual Programming published a Mac OS X version of the game on the Mac App Store on April 20, 2011, nine years after the Windows release.
The twenty-two-year-old game Blitzkrieg is now open source, according to the announcement by Sergey Orlovskiy, Founder and CEO of Nival Interactive.
Blitzkrieg is a 2003 real-time tactics video game and the first title in the Blitzkrieg series. Built on the Enigma Engine the game is based on the events of World War II. The game allows players to assume the role of commanding officer during the battles of World War II that occurred in Europe and North Africa. Each country has its respective historically correct military units.
Nival Interactive developed the game and published it for Windows PC with CDV and 1C Company in 2003, while Virtual Programming published a Mac OS X version of the game on the Mac App Store on April 20, 2011.
There are three official expansions of the original Blitzkrieg to date, Burning Horizon, Rolling Thunder and Iron Division, all three developed by La Plata Studios (Germany) in collaboration with Nival Interactive, the developer of the original Blitzkrieg game.
The Enigma Engine used in Blitzkrieg was heavily outsourced. Plenty of games were made using it, including Stalingrad, Talvisota: Icy Hell, WWI: The Great War, Mission Barbarossa, Kursk, Blitzkrieg: Operation “North,” Panzerkrieg: Burning Horizon 2, Blitzkrieg: Red Horizon, Blitzkrieg: Rolling Thunder, Blitzkrieg: Lost Victories, Conflict 2012: Operation Kosovo Sunrise, Cuban Missile Crisis: The Aftermath, Cuban Missile Crisis: Ice Crusade, Desert Law.