Firaxis Disabled Civilization 7 Cross-Play on Launch Day

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- Civilization 7 temporarily disables cross-play between PC and consoles to speed up PC-focused updates.
- The game’s console-to-console and PC-to-PC multiplayer remain fully functional.
- Patch 1.0.1 addresses several bugs and AI issues, as well as minor UI tweaks.
On the launch day of Civilization 7, Firaxis disabled cross-play between PC and consoles as part of its latest patch aimed at improving the PC experience.
This move comes as part of a broader effort to deploy updates to the PC version of the game more quickly than to its console counterparts. While this change affects cross-platform play between PC and consoles, it does not impact multiplayer among players on the same platform, meaning console-to-console and PC-to-PC multiplayer remain fully functional.

The patch, labeled version 1.0.1, addresses several issues raised by players during the game’s advanced access period, which led to the game’s Mostly Negative rating on Steam reviews in contrast with critical reviews scoring 81 on Metacritic at the same time.
The update focuses on improving gameplay, AI behavior, and UI issues, with Firaxis also acknowledging the contributions of modders working on fan-made fixes. Notable fixes include tweaks to naval combat, adjustments to town focus mechanics, and AI changes to reduce excessive war declarations, particularly in the Modern Age.