Ambitious Fallout: Nuevo México Mod Canceled as Creator Prioritizes Mental Health
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- Fallout: Nuevo Mexico was expected to rework Fallout: New Vegas into the setting of Mexico City.
- The workload to accomplish the mod’s vision was enormous, with costs being “too great.”
- Modder Zapshock prioritizes his and his team’s mental health over completing passion project.
The highly anticipated Fallout: Nuevo México mod, which aimed to transform Fallout: New Vegas into a post-apocalyptic Mexico City, has been canceled. The ambitious project consisted of a small but passionate team of “less than four” – with Zapshock serving as the head developer and modder.
Fallout: Nuevo Mexico was intended to present “the harsh realities and complexities of the post-apocalyptic and real life world in a responsible way.” Planned features included recreations of Mexico City landmarks such as Chapultepec and Xochimilco, alongside a “culturally nuanced” portrayal of cartels and local communities..
However, despite the team’s passion, the scale of the project proved overwhelming. “As much as I love this project, I need to prioritize my mental health and face reality,” Zapshock shared in an announcement to the mod’s Discord community.
He elaborated: “The team is small (less than four), the workload enormous, and the costs ahead—both financial and personal—are too great.”
“I’ve met amazing people along the way, some who’ve become long-term friends and helped me grow and evolve into a better person,” wrote Zapshock. “Some of the best moments of my life have been spent bringing this world to life, and I’ll always be proud of the work we accomplished.”