Nearly Half of Cyberpunk 2077’s 5,000-person Team Were Involved in the Game’s Localization

Nearly Half of Cyberpunk 2077’s 5,000-person Team Were Involved in the Game’s Localization
Cyberpunk 2077. Source: CD Projekt
Listen to this article
~ 2:00

Key points

  1. 2,456 contributors were involved in the localization process of Cyberpunk 2077.
  2. As of November 2024 Cyberpunk 2077 has sold about 30 million copies with its Phantom Liberty DLC adding another 8 million.
  3. Cyberpunk 2077 was translated for 19 languages.

CD Projekt Red revealed that nearly half of the game’s colossal 5,381-person team worked on localization, translating the sci-fi RPG into 19 languages with voiceovers in 11 of them.

Cyberpunk 2077’s script contains approximately 1.1 million words and 82,000 voiceover lines. According to CD Projekt Red, 2,456 contributors were involved in localization efforts.

This included:

  • 20 internal team members who spearheaded the project;
  • 117 translators, editors, and proofreaders were ensuring accuracy across languages;
  • 120 quality assurance testers dedicated to fine-tuning the experience;
  • 233 project managers, voice directors, and engineers orchestrating the process;
  • 1,966 voice actors lending their talents to immersive dialogue.

“For each language, we employed 120-200 actors,” said Mikołaj Szwed, Localization Director at CD Projekt Red. “Finding the right voices for characters like Takemura, who is not a native English speaker, was especially challenging. We even worked with an actor commuting between Berlin and Tokyo to nail the German version.”

The localization process also emphasized English as a base language, reflecting its importance in the game’s futuristic U.S. setting and its broader accessibility for translators. “If you want to play in the original language, play in Polish,” Szwed quipped, noting that even English voiceovers were an adaptation of the Polish script.

Despite early setbacks, Cyberpunk 2077 has been a commercial success, selling over 30 million copies to date, with its Phantom Liberty expansion adding another 8 million.

Idris Elba as Solomon Reed in Phantom Liberty. Source: CD Projekt RED
Idris Elba as Solomon Reed in Phantom Liberty. Source: CD Projekt RED

As the studio turns its attention to The Witcher 4 and other projects, Szwed reflects on the evolving localization team, which has grown from a one-person department in 2013 to a 20-member team overseeing more than 2,000 external contributors. “Working on a big game for several years is never not stressful,” Szwed said. “But it’s also what makes the job exciting.”

Previous article
Diablo IV Unleashes Power of the Occult Forces in Upcoming Witchcraft Season
Next article
Hideo Kojima Doubts His Creativity Reserves and Reflects on His Age

Related articles

  • Druids take center stage in upcoming Path of Exile 2 major update, The Last of the Druids
    PC
    Druids take center stage in upcoming Path of Exile 2 major update, The Last of the Druids
    • By Cedric Pabriga
    • 47 minutes ago
    • 3 min
  • Dune: Awakening grants 10 hours of free access, discounts full version
    PC
    Dune: Awakening grants 10 hours of free access, discounts full version
    • By Cedric Pabriga
    • 1 hour ago
    • 3 min
  • Astroneer releases second major DLC, Megatech, allows building of Megastructures
    Nintendo
    Astroneer releases second major DLC, Megatech, allows building of Megastructures
    • By Cedric Pabriga
    • 2 hours ago
    • 3 min
  • SEGA hands out Immortal Empires + The Lost God campaign for free to Total WARHAMMER I & II owners
    PC
    SEGA hands out Immortal Empires + The Lost God campaign for free to Total WARHAMMER I & II owners
    • By Terry Oh
    • 7 hours ago
    • 3 min

Today’s top stories