Destiny
Bungie is committed to making the Destiny universe feel “alive,” with spontaneous events happening in-game that aren’t strictly choreographed by the developers. This approach promises a dynamic gaming experience for both Bungie and players alike. Destiny is classified as a first-person shooter infused with elements from massively multiplayer online games (MMOs), yet Bungie prefers to describe it as a “shared-world shooter” instead of a traditional MMO. This means that, unlike typical MMOs where players can engage with everyone on a server, Destiny features a smart matchmaking system that connects players with others they’re paired with, enhancing social interactions. Additionally, Destiny will run on an advanced game engine that enables global illumination and real-time dynamic lighting, creating stunning visuals. Bungie’s innovative “hopper” technology, which has successfully powered the matchmaking in Halo, will enhance player connectivity, offering a seamless experience in both cooperative and competitive multiplayer gameplay.

Setting
Destiny immerses players in a thrilling future where the aftermath of the Collapse has shattered humanity’s Golden Age, initiated by the discovery of The Traveler. The destructive force known as The Darkness looms as the main antagonist, engaging players in epic battles across multiple locations in the Solar System.
Plot
The adventure kicks off with the player’s Ghost bringing them back to life as a Guardian, awakening from an indefinite slumber. The newly resurrected Guardian is thrust into action against the Fallen, who have taken over the crumbling ruins of the Cosmodrome in Old Russia. With the Ghost’s assistance, the Guardian manages to secure a jumpship and makes a daring escape to The Tower, where Guardians gather on the edge of the City.
After gearing up and meeting the Vanguard and the Gunsmith, the duo learns from Amanda Holliday that their Arcadia Class Jumpship is lacking a crucial Warp Drive, essential for interplanetary exploration. With the part being rare and functional jumpships hard to come by, the Guardian must venture back to the site of their initial find to track down the missing component.