Relic Entertainment to Mix Big Strategy Games with Smaller, Riskier Projects after Sega Split

Relic Entertainment to Mix Big Strategy Games with Smaller, Riskier Projects after Sega Split
Source: Saber Interactive/Focus Entertainment
Listen to this article
0:00
Key points
  1. Relic Entertainment, the developer behind Warhammer 40,000: Space Marine, revealed a new strategy.
  2. The new company’s game development approach is driven by the recent split from Sega.
  3. Relic Entertainmenе’s franchise, Company of Heroes, has sold over 10 million copies worldwide.

Relic Entertainment, the developer behind Warhammer 40,000: Space Marine and Company of Heroes series, is shifting its development strategy after splitting from Sega. According to the recent statement of the company’s CEO, Justin Dowdeswell, the studio is moving beyond its traditional large-scale strategy games to experiment with smaller, faster-paced projects and even bring back classic franchises through remasters or reboots.

The Vancouver-based studio, which has earned a reputation for its strategy-driven titles, will shift its focus to a broader range of projects. The announcement, made by CEO Justin Dowdeswell, outlines three main areas of focus for Relic’s future:

  • Reinforcing its commitment to large-scale titles like Company of Heroes 3;
  • Developing smaller games with experimental gameplay;
  • Bringing classic franchises into the modern era through remasters or entirely new iterations.
Company of Heroes 3. Sourcce: Relic Entertainment/SEGA
Company of Heroes 3. Sourcce: Relic Entertainment/SEGA

While the studio will continue to produce intricate, strategy-focused games, the new approach allows for more flexibility, enabling Relic to experiment with new genres and gameplay styles. Dowdeswell emphasized that these smaller projects would be developed by more compact teams, targeting shorter production cycles of one to two years.

“In embracing independence, we are confident in our ability to deliver innovative, high-quality games that will resonate with players around the world,” said Dowdeswell. “This is a significant milestone for the studio, and we are excited to embark on this new journey.”

The decision to pursue remasters or revivals of older games is part of Relic’s ongoing commitment to its legacy. Dowdeswell mentioned that the studio will take a multi-faceted approach in selecting which titles to revive, involving discussions with external partners and evaluating internal resources.

Despite this strategic shift, Dowdeswell assured that the changes would not result in job cuts. Relic’s restructuring follows the challenging decision to downsize after its departure from Sega in 2024. Dowdeswell confirmed that the company’s new strategy positions it to remain agile, capable of adapting to shifting market opportunities without sacrificing stability for its workforce.

Relic Entertainment’s main franchise, Company of Heroes, has sold over 10 million copies worldwide.

Previous article
Diablo Creator Claims That Modern ARPGs Have Cheapened the Entire Experience
Next article
SEC Confirms Roblox Part of Unspecified Ongoing Investigation

Related articles

  • Half-Life 3 Is Widely Playtested Ahead of Possible Summer Reveal and Further Winter Release
    Gaming Industry
    Half-Life 3 Is Widely Playtested Ahead of Possible Summer Reveal and Further Winter Release
    • By Mik Dzisko
    • 49 minutes ago
    • 3 min
  • Koei Tecmo Hits All-Time High Profits Due to Dynasty Warriors
    Gaming Industry
    Koei Tecmo Hits All-Time High Profits Due to Dynasty Warriors
    • By Mik Dzisko
    • 2 hours ago
    • 2 min
  • Sea of Stars Sets Release Date for Upcoming Free DLC
    Gaming Industry
    Sea of Stars Sets Release Date for Upcoming Free DLC
    • By Mik Dzisko
    • 3 hours ago
    • 3 min
  • Epic Games to Bring Back Fortnite on iOS Next Week After Winning Court Case Against Apple
    Gaming Industry
    Epic Games to Bring Back Fortnite on iOS Next Week After Winning Court Case Against Apple
    • By Cedric Pabriga
    • 4 hours ago
    • 4 min